Skills
Hard-Surface 3D Modeling
Organic 3D Modeling (Sculpting)
Lighting
Texturing
Shader Development
Level Designing
Framing Composition
Color Composition
Post-Processing & Color Grading
Motion & Animation
Rigid Body Simulation
Soft Body Simulation
CFD Simulation
Product Presentation
Software
Unreal Engine
Blender
3Ds Max
Marvelous Designer
Zbrush
Rizom UV
Substance 3D Sampler
Substance Painter
V-Ray / Corona
Lumion / Twinmotion
Photoshop
Premiere
After Effects
About
Highly Motivated 3D Artist with professional experience in 3d modeling and visualization since 2010.
I am proficient in Unreal Engine, 3Ds Max, Zbrush, Substance Painter and Passionate about creating interactive virtual environments and props that bring stories to life.
I want to improve my knowledge and understanding of the most recent innovations in game development in order to leave my mark as an artist capable of making the world a better place.
Education
Bachelor Of Arts (B.A.) in Architecture (Sep 2019)
Islamic Azad University Central Tehran Branch, Tehran
GPA Of 3.59 (16.96/20) And 3.80 Thesis (18.50/20)
Extracurricular Activities:
- Instructing courses and workshops of V-Ray in university.
- Collaborating with my supervisors on designing and modeling architectural compositions for actual projects during my studies.
High-School Math and Physics (Jun 2012)
Jahan Ara, Tehran
GPA Of 3.62 (17.16/20)
Work Experience
CO-Founder, 3D Artist (July 2017 – Present)
Horizon Studio, Tehran, Iran
Responsibilities:
- Creating 3D assets and virtual objects for Unreal Engine marketplace.
- Supervising and coaching interns and employee training.
- Combined technical and artistic abilities to accomplish challenging visualization objectives.
- Created over 10 projects from scratch, including environment, lighting and material development.
3D Architectural Visualizer (Aug 2016 – Sep 2017)
Emarat-e-Khorshid, Tehran, Iran
Responsibilities:
- Produced 3D assets for exterior scenes.
- Adhered to quality and service standards to support operational goals.
- Worked with coworkers to complete tasks.
3D Generalist and Interior designer (Jul 2015 – Dec 2016)
Decorisa, Tehran, Iran
Responsibilities:
- Advised client on interior design factors, such as space planning, furnishing, equipment and color coordination.
- Took several photos of various furniture objects and use it as reference for 3D modeling purposes.
- Created various textures using Photoshop for 3D assets.
3D Architectural Visualizer (Oct 2013 – Jul 2015)
Harmonic Trend, Tehran, Iran
Responsibilities:
- Adhered to quality and service standards to support operational goals.
- Produced 3D assets for exterior scenes.
3D Generalist (Oct 2012 – Sep 2013)
Special House Gallery, Tehran, Iran
Responsibilities:
- Conceptualized visuals based on requirements.
- Planned presentation of materials, products and services.
Certificates
- V-Ray Certified Professional (Apr 2018)
Skills
Hard-Surface 3D Modeling
Organic 3D Modeling (Sculpting)
Lighting
Texturing
Shader Development
Level Designing
Framing Composition
Color Composition
Post-Processing & Color Grading
Motion & Animation
Rigid Body Simulation
Soft Body Simulation
CFD Simulation
Product Presentation
Software
Unreal Engine
Blender
3Ds Max
Marvelous Designer
Zbrush
Rizom UV
Substance 3D Sampler
Substance Painter
V-Ray / Corona
Lumion / Twinmotion
Photoshop
Premiere
After Effects


























The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


The biggest challenge in this project was creating animation sequence assets for this product which I was doing for the first time. This one is partially available for purchase at Unreal Engine Marketplace.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.


I decided to express the feelings of smoothness and comfort of driving. This plan led to designing a surreal environment with a car soaring through the frames of light.













































































